earena – colosseum for the postdigital

“eSports have joined the big leagues”, according to Goldman Sachs in their report about the new subsection of the video game industry.
A recent NewZoo survey estimates that the 198 million eSport gamers that were accounted for in 2019, will reach a massive total of 295 million by 2023. This sum also excludes the eSport gamers that do not qualify as professionals, leisure gamers, of which exceed the former with an estimated 2,6 billion, according to Statista. This means that one third of the world’s population is already part of this industry.
Are our physical spaces ready for this rampant enthusiasm that is developing a significant interest for the entire globe?